AI Insights · Timothy · October 2022
Top Down Games on Android in Chile: Q3 2022 Performance
In Q3 2022, top-down games on Android in Chile showed varied performance metrics, with some games excelling in downloads and others in active users and revenue.
In the third quarter of 2022, the top-down games category on the Android platform in Chile exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of the top 5 games in this category.
Snake.io - Fun Snake .io Games experienced fluctuations in its weekly downloads, peaking at approximately 33.8K in mid-July and ending the quarter with around 15K. The game's weekly revenue ranged from $18 to $52, with the highest revenue recorded in the last week of September. Weekly active users saw a general downward trend, starting from 120K at the beginning of the quarter and stabilizing around 116K by the end.
Among Us showed a decline in weekly downloads, starting from nearly 29.5K at the end of June and dropping to about 10K by the end of September. The game’s weekly revenue varied, with the highest being $305 at the end of June and a low of $139 in mid-August. Active users also decreased, from around 49.9K at the start to 26.9K by quarter's end.
Bridge Race saw a varied trend in weekly downloads, peaking at 24.3K in mid-September and ending the quarter with approximately 19.7K. The game's weekly revenue reached its highest at $73 in early September. Active users fluctuated but generally increased towards the end of the quarter, starting from 85K and reaching around 94.7K.
Woodoku - Wood Block Puzzle had a stable performance in weekly downloads, ranging from 11.6K to 24.9K throughout the quarter. The game maintained a steady increase in weekly active users, starting from 31.1K and reaching 59.1K by the end of September.
Magic Tiles 3 showed a downward trend in weekly downloads, beginning the quarter with 19.7K and ending with approximately 12.8K. Weekly revenue peaked at $221 at the end of August, with active users fluctuating but ending the quarter slightly higher than they started, from 145.7K to 123.6K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.